/* ========================================================================== */
/*   IntroduceGame.h                                                          */
/*   (c) 2012 Team 7 Hogeschool Utrecht ICT TI                                */
/*		Lars Stolwijk, Gerben Boot, Guido van Hienen, Marcel Boelen			  */
/*                                                                            */
/*   Ignores all signals while in the warm-up period				          */
/* ========================================================================== */

#ifndef __IntroduceGame
#define __IntroduceGame

#include "SoundController.h"
#include "Config.h"
#include "pRTOS.h"

class SoundController;

class IntroduceGame {
	public:	
		IntroduceGame(SoundController * soundController):theSoundController(soundController){}
		bool Introduce();
		void Start();
	private:
		SoundController * theSoundController;

		short introduceGameTime;
};

#endif
